Moving from Unity to Godot

An In-Depth Handbook to Godot for Unity Users

Paperback Engels 2020 9781484259078
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

Are you a Unity developer looking to switch to the Godot engine quickly? If so, this no-nonsense book is your guide to mastering the most popular open-source game engine. 

Godot is a completely free game engine for creating high-quality 2D and 3D games that can be launched on multiple platforms. You'll see how to transition seamlessly from Unity to Godot, getting up and running quickly and effectively, using practical case studies. In addition to building functional worlds from meshes and physical interactions, you'll work with reusable assets, such as textures. 

The book then moves on to lighting and rendering 2D and 3D scenes with baked and real-time lighting. You'll also work with navigation and path-finding for NPCs, and see how to create save-game states with JSON. With Moving from Unity to Godot you’ll be ready to create amazing 2D and 3D games that will supercharge your business. 

What You Will Learn

Explorethe similarities and differences between Unity and GodotMaximize the benefits from Unity and Godot
Create believable game world and characters with GodotMaster the unique aspects of C# coding in Godot

Who This Book is For

Developers familiar with Unity who want to master another game engine, such as Godot.

Specificaties

ISBN13:9781484259078
Taal:Engels
Bindwijze:paperback
Uitgever:Apress

Lezersrecensies

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Inhoudsopgave

Chapter 1:  Introducing Godot - Why Migrate?.- Chapter 2:  Godot Fundamentals.- Chapter 3: Scripting with C# in Godot - Common Tasks.- Chapter 4: Making a 2D Game.- Chapter 5: Navigation and Path-Finding.- Chapter 6: Coding a First-Person Controller in C#.- Chapter 7: Mini-Projects - Case Studies in Godot.

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        Moving from Unity to Godot