People with Specific Learning and Cognitive Problems: ICT, AT and HCI.- Methodological Considerations for Involving SpLD Practitioners and Specialists in Designing Interactive Learning Systems.- Involving Users in the Design of ICT Aimed to Improve Education, Work, and Leisure for Users with Intellectual Disabilities.- PDA Software Aimed at Improving Workplace Adaptation for People with Cognitive Disabilities.- EasyICT: A Framework for Measuring ICT-Skills of People with Cognitive Disabilities.- Towards an Interactive Screening Program for Developmental Dyslexia: Eye Movement Analysis in Reading Arabic Texts.- Developing a Multimedia Environment to Aid in Vocalization for People on the Autism Spectrum: A User-Centered Design Approach.- The Performance of Mouse Proficiency for Adolescents with Intellectual Disabilities.- When Words Fall Short: Helping People with Aphasia to Express.- People with Motor Disabilities: HCI and Rehabilitation.- MarkerMouse: Mouse Cursor Control Using a Head-Mounted Marker.- Using Triaxial Acceleration Sensors as Input Devices for Disabled Persons.- Canceling Interference Caused by Tremors in Joystick Controller: Study Case in a Power Wheelchair.- Developing Rehabilitation Robots for the Brain Injured.- A Rehabilitation Method with Visual and Haptic Guidance for Children with Upper Extremity Disability.- SSVEP Based Brain-Computer Interface for Robot Control.- People with Motor Disabilities: How to Improve Text Input.- Text Composing Software for Disabled People, Using Blink and Motion Detection.- Augmented and Alternative Communication System Based on Dasher Application and an Accelerometer.- Evaluation of WordTree System with Motor Disabled Users.- Evaluation of SpreadKey System with Motor Impaired Users.- An Integrated Text Entry System Design for Severe Physical Disabilities.- Qanti: A Software Tool for Quick Ambiguous Non-standard Text Input.- A Prototype Scanning System with an Ambiguous Keyboard and a Predictive Disambiguation Algorithm.- An Ambiguous Keyboard Based on "Character Graphical Association" for the Severely Physically Handicapped.- Deaf and Hard of Hearing People: Accessible Information and Education.- The Deaf and Online Comprehension Texts, How Can Technology Help?.- Extraction of Displayed Objects Corresponding to Demonstrative Words for Use in Remote Transcription.- E-Scribe: Ubiquitous Real-Time Speech Transcription for the Hearing-Impaired.- SportSign: A Service to Make Sports News Accessible to Deaf Persons in Sign Languages.- Synote: Accessible and Assistive Technology Enhancing Learning for All Students.- Teaching English to Deaf Adults: “SignOnOne” – An Online Course for Beginners.- Deaf People: AT for Sign Language.- A Web Based Platform for Sign Language Corpus Creation.- Context Analysis of Universal Communication through Local Sign Languages Applying Multivariate Analysis.- Toward Automatic Sign Language Recognition from Web3D Based Scenes.- Introducing Arabic Sign Language for Mobile Phones.- Sign Language Interpreter Module: Accessible Video Retrieval with Subtitles.- Blind and Partially Sighted People: Mobility and Interaction without Sight.- Real-Time Walk Light Detection with a Mobile Phone.- An Ultrasonic Blind Guidance System for Street Crossings.- Pedestrian Navigation System Using Tone Gradient and Robotic GIS.- MOST-NNG: An Accessible GPS Navigation Application Integrated into the MObile Slate Talker (MOST) for the Blind.- Improving Computer Vision-Based Indoor Wayfinding for Blind Persons with Context Information.- Computer Vision-Based Door Detection for Accessibility of Unfamiliar Environments to Blind Persons.- Development and Installation of Programmable Light-Emitting Braille Blocks.- FLIPPS for the Blind - An Object Detector for Medium Distances Using Concerted Fingertip Stimulation.- Camera Based Target Acquisition Augmented with Phosphene Sensations.- A Mobile Phone Application Enabling Visually Impaired Users to Find and Read Product Barcodes.- A Model to Develop Videogames for Orientation and Mobility.- Underestimated Cerebral Visual Impairment Requires Innovative Thinking When Using AT.- Blind and Partially Sighted People: Rehabilitation and Social Skills.- Eye Tracking for Low Vision Aids - Toward Guiding of Gaze.- Assistive Technologies as Effective Mediators in Interpersonal Social Interactions for Persons with Visual Disability.- Clothes Matching for Blind and Color Blind People.- A Basic Inspection of Wall-Climbing Support System for the Visually Challenged.- Makeup Support System for Visually Impaired Persons: Overview of System Functions.- Blind and Partially Sighted People: HCI.- WebTrax: Visualizing Non-visual Web Interactions.- A Context-Based Grammar Generation in Mixed Initiative Dialogue System for Visually Impaired.- Design and Development of Spoken Dialog Systems Incorporating Speech Synthesis of Viennese Varieties.- Methods for the Visually Impaired to Retrieve Audio Information Efficiently.- Binocular Vision Impairments Therapy Supported by Contactless Eye-Gaze Tracking System.- Realization of Direct Manipulation for Visually Impaired on Touch Panel Interface.- Inspired by Sharp Vision: The Full HD Desktop Video Magnifier “Eagle”.- Blind and Partially Sighted People: Access to Mathematics.- Non-sequential Mathematical Notations in the LAMBDA System.- MathML to ASCII-Braille and Hierarchical Tree Converter.- Tactile Graphic Tool for Portable Digital Pad.- Spoken Mathematics Using Prosody, Earcons and Spearcons.- On Necessity of a New Method to Read Out Math Contents Properly in DAISY.- Innovative Methods for Accessing Mathematics by Visually Impaired Users.- Blind and Partially Sighted People: Designing Haptic Interaction for a Collaborative World.- ICCHP Keynote: Designing Haptic Interaction for a Collaborative World.- Improving the Accessibility of ASCII Graphics for the Blind Students.- Development of a Musical Score System Using Body-Braille.- Analysis of Awareness while Touching the Tactile Figures Using Near-Infrared Spectroscopy.- Development of Directly Manipulable Tactile Graphic System with Audio Support Function.- AutOMathic Blocks: Supporting Learning Games for Young Blind Students.- Audio-Haptic Browser for a Geographical Information System.- A Graphical Tactile Screen-Explorer.- Reading Braille and Tactile Ink-Print on a Planar Tactile Display.- Enhancing Single Touch Gesture Classifiers to Multitouch Support.- User-Interface Filter for Two-Dimensional Haptic Interaction.- Improving Screen Magnification Using the HyperBraille Multiview Windowing Technique.- Blind and Partially Sighted People: Three-Dimensional Tactile Models for Blind People and Recognition of 3D Objects by Touch.- Three-Dimensional Tactile Models for Blind People and Recognition of 3D Objects by Touch: Introduction to the Special Thematic Session.- Models of Mathematically Defined Curved Surfaces for Tactile Learning.- Enlarged Skeleton Models of Plankton for Tactile Teaching.- Reproduction of Tactile Paintings for Visual Impairments Utilized Three-Dimensional Modeling System and the Effect of Difference in the Painting Size on Tactile Perception.- Tactile Map Automated Creation System to Enhance the Mobility of Blind Persons—Its Design Concept and Evaluation through Experiment.- Development of Tactile Graphics Production Software for Three-Dimensional Projections.- Comprehending and Making Drawings of 3D Objects by Visually Impaired People: Research on Drawings of Geometric Shapes by Various Methods of Projection.- Ageing: HCI Usability (HCI4AGING).- Human-Computer Interaction and Usability Engineering for Elderly (HCI4AGING): Introduction to the Special Thematic Session.- A Device to Evaluate Broadcast Background Sound Balance Using Loudness for Elderly Listeners.- Automatic Live Monitoring of Communication Quality for Normal-Hearing and Hearing-Impaired Listeners.- Portrait: Portraying Individuality.- Mental Models of Menu Structures in Diabetes Assistants.- Touch Screen User Interfaces for Older Subjects.- Using a Wearable Insole Gait Analyzing System for Automated Mobility Assessment for Older People.